3 Figma Books That Will Sharpen Your Design Edge

Expert tips from Eugene Fedorenko, Salvatore Agostino Romeo PhD, and the raywenderlich Tutorial Team to help you master Figma Books and design workflows.

Updated on June 23, 2025
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What if the key to mastering Figma wasn’t just endless trial and error but learning from those who’ve shaped the design tools and workflows you rely on? Figma has transformed how designers and developers collaborate, yet many still struggle to unlock its full potential. Understanding the nuances of reusable components, UX principles, and mobile design within Figma can set you apart.

Experts like Eugene Fedorenko, known for his deep work in Figma’s design systems, Salvatore Agostino Romeo PhD, who bridges frontend development with UX design, and the raywenderlich Tutorial Team, specialists in mobile app design education, have each crafted guidance that reflects their unique expertise. Their books distill years of hands-on experience into practical lessons.

While these expert-curated books provide proven frameworks, readers seeking content tailored to their specific background, skill level, and design goals might consider creating a personalized Figma book that builds on these insights, ensuring your learning matches exactly what you need to succeed.

Best for intermediate designers mastering components
Eugene Fedorenko is a self-taught product designer and frontend developer with 20 years of experience, deeply involved in the Figma community through plugin development and resource sharing. His background working on tools for other developers uniquely positions him to address the challenges designers face when scaling and organizing projects in Figma. This book reflects his passion for high-quality software and aims to help you build future-proof layouts and design systems that evolve efficiently over time.
2020·164 pages·Figma, Design, User Interface, Component Systems, Auto Layout

Drawing from two decades as a product designer and frontend developer, Eugene Fedorenko offers a detailed look into mastering Figma’s reusable components and styles. You’ll learn how to create adaptable layouts using Frames, Constraints, and Auto Layout, build scalable design systems with component inheritance and versioning, and leverage styles and team libraries for consistency. The book dives into practical topics like working with real data through plugins and automating asset exports, making it a solid resource if you want to elevate your Figma skills beyond basics. While it suits designers comfortable with the tool, even experienced users will find time-saving insights and fresh angles on organizing projects.

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Best for frontend developers bridging design gaps
Salvatore Agostino Romeo PhD is an expert in design and user experience, blending academic rigor with hands-on frontend development. His drive to help developers bridge the persistent communication gap with designers led him to write this guide, making complex design concepts accessible and practical. His PhD in Design uniquely equips him to translate UX and mockup skills into actionable knowledge that empowers you to create better, user-friendly interfaces with Figma.
2022·148 pages·Figma, Front-End Development, Design, User Experience, Frontend Development

When frontend developers struggle to translate design concepts into their code, this book steps in to bridge that gap. Salvatore Agostino Romeo PhD draws on his design expertise and frontend experience to teach you how to create mockups in Figma that closely resemble final apps, while emphasizing usability and graphic detail. You'll gain skills in crafting visually appealing, user-friendly mockups and understand key UX principles that improve communication with designers. The final chapter walks you through a landing page mockup, making the learning concrete. This guide suits developers eager to expand their design fluency and collaborate more effectively with UX teams.

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Best for custom Figma strategies
This AI-created book on Figma workflows is crafted based on your design background and specific goals. You share which aspects of Figma you want to master, from components to prototyping, and the book focuses on those targeted skills. Personalization makes sense here because Figma’s vast capabilities require focused learning paths tailored to your projects and experience. By honing in on what matters most to you, this book delivers clear, relevant guidance without overwhelming you with unrelated content.
2025·50-300 pages·Figma, Figma Basics, Design Systems, Component Management, Prototyping Techniques

This personalized book provides an in-depth, tailored approach to mastering Figma design workflows and systems specific to your experience and objectives. It offers a personalized framework focused on optimizing design efficiency through strategic use of components, prototyping, and collaboration features unique to Figma. The book emphasizes targeted techniques for building scalable design systems, refining UX workflows, and streamlining project handoffs that fit your particular design context. By cutting through general advice, it centers on your goals, enabling practical application of advanced design principles within your own projects. This tailored approach ensures you gain actionable insights that align directly with your skill level and professional environment.

Tailored Framework
Design Workflow Optimization
1,000+ Happy Readers
Best for mobile developers new to design
The raywenderlich Tutorial Team brings their extensive background in mobile development and design education to this practical guide. Dedicated to helping learners at all skill levels, their expertise drives the clear instruction on designing appealing mobile apps using Figma. This book reflects their commitment to making design principles accessible, especially for developers ready to expand beyond coding into crafting user-friendly interfaces.
App Design Apprentice (First Edition): A Non-Designer’s Guide to Better Mobile UI and UX book cover

by raywenderlich Tutorial Team, Prateek Prasad··You?

2021·281 pages·Mobile Design, Figma, Design, User Experience, Wireframing

When the raywenderlich Tutorial Team combined their deep experience in mobile development and design education, they created a guide that demystifies app UI and UX for non-designers. You'll learn practical skills like analyzing successful app interfaces, crafting wireframes, and building reusable components—all within Figma's environment. The book also breaks down typography and color use to help you establish clear visual hierarchies, plus it covers transitions and design systems to refine the user experience. If you're an intermediate mobile developer eager to design apps that look as good as they function, this book offers a clear pathway without overwhelming jargon.

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Conclusion

These three books together cover a spectrum from foundational component design to the specifics of frontend collaboration and mobile UI/UX. If you're a developer aiming to bridge design and code, Salvatore Agostino Romeo’s book offers a clear path. For those focused on mastering scalable design systems and efficient workflows, Eugene Fedorenko’s guide provides essential strategies. Mobile developers ready to step into design will find a friendly introduction with the raywenderlich Tutorial Team’s book.

For rapid skill application, combining insights from "Designing in Figma" with "App Design Apprentice" can accelerate your workflow and design intuition. Meanwhile, developers eager to improve cross-team communication should prioritize "Design, UX, and Mockups for Frontend Developers."

Once you've absorbed these expert insights, create a personalized Figma book to bridge the gap between general principles and your specific situation. Tailored guidance can help you avoid wasted effort and focus on what moves your projects forward.

Frequently Asked Questions

I'm overwhelmed by choice – which book should I start with?

Start with the book that fits your role best. If you’re a frontend developer, begin with "Design, UX, and Mockups for Frontend Developers." Designers ready to deepen component skills should pick "Designing in Figma," while mobile developers new to design will benefit from "App Design Apprentice."

Are these books too advanced for someone new to Figma?

"App Design Apprentice" is tailored for beginners, especially non-designers. "Designing in Figma" and Salvatore Agostino Romeo’s book suit those with some familiarity but offer clear explanations to level up your skills.

What's the best order to read these books?

Begin with foundational concepts in "App Design Apprentice," then explore design system techniques in "Designing in Figma." Finally, "Design, UX, and Mockups for Frontend Developers" helps solidify how design meets code for practical application.

Do I really need to read all of these, or can I just pick one?

Each book targets different needs. While you can choose one based on your goals, combining them provides a fuller picture—from UI basics to complex design workflows and frontend collaboration.

Which book gives the most actionable advice I can use right away?

"Designing in Figma" offers practical tips on reusable components, styles, and automation that you can apply immediately to your projects to save time and improve consistency.

Can personalized books really complement these expert guides?

Yes, personalized books build on expert insights by tailoring content to your background and goals. They help focus on what matters most for you. Consider creating a personalized Figma book to get targeted strategies without extra fluff.

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