3 Figma Books That Will Sharpen Your Design Edge
Expert tips from Eugene Fedorenko, Salvatore Agostino Romeo PhD, and the raywenderlich Tutorial Team to help you master Figma Books and design workflows.
What if the key to mastering Figma wasn’t just endless trial and error but learning from those who’ve shaped the design tools and workflows you rely on? Figma has transformed how designers and developers collaborate, yet many still struggle to unlock its full potential. Understanding the nuances of reusable components, UX principles, and mobile design within Figma can set you apart.
Experts like Eugene Fedorenko, known for his deep work in Figma’s design systems, Salvatore Agostino Romeo PhD, who bridges frontend development with UX design, and the raywenderlich Tutorial Team, specialists in mobile app design education, have each crafted guidance that reflects their unique expertise. Their books distill years of hands-on experience into practical lessons.
While these expert-curated books provide proven frameworks, readers seeking content tailored to their specific background, skill level, and design goals might consider creating a personalized Figma book that builds on these insights, ensuring your learning matches exactly what you need to succeed.
by Eugene Fedorenko··You?
Drawing from two decades as a product designer and frontend developer, Eugene Fedorenko offers a detailed look into mastering Figma’s reusable components and styles. You’ll learn how to create adaptable layouts using Frames, Constraints, and Auto Layout, build scalable design systems with component inheritance and versioning, and leverage styles and team libraries for consistency. The book dives into practical topics like working with real data through plugins and automating asset exports, making it a solid resource if you want to elevate your Figma skills beyond basics. While it suits designers comfortable with the tool, even experienced users will find time-saving insights and fresh angles on organizing projects.
by Salvatore Agostino Romeo PhD··You?
When frontend developers struggle to translate design concepts into their code, this book steps in to bridge that gap. Salvatore Agostino Romeo PhD draws on his design expertise and frontend experience to teach you how to create mockups in Figma that closely resemble final apps, while emphasizing usability and graphic detail. You'll gain skills in crafting visually appealing, user-friendly mockups and understand key UX principles that improve communication with designers. The final chapter walks you through a landing page mockup, making the learning concrete. This guide suits developers eager to expand their design fluency and collaborate more effectively with UX teams.
by TailoredRead AI·
This personalized book provides an in-depth, tailored approach to mastering Figma design workflows and systems specific to your experience and objectives. It offers a personalized framework focused on optimizing design efficiency through strategic use of components, prototyping, and collaboration features unique to Figma. The book emphasizes targeted techniques for building scalable design systems, refining UX workflows, and streamlining project handoffs that fit your particular design context. By cutting through general advice, it centers on your goals, enabling practical application of advanced design principles within your own projects. This tailored approach ensures you gain actionable insights that align directly with your skill level and professional environment.
by raywenderlich Tutorial Team, Prateek Prasad··You?
by raywenderlich Tutorial Team, Prateek Prasad··You?
When the raywenderlich Tutorial Team combined their deep experience in mobile development and design education, they created a guide that demystifies app UI and UX for non-designers. You'll learn practical skills like analyzing successful app interfaces, crafting wireframes, and building reusable components—all within Figma's environment. The book also breaks down typography and color use to help you establish clear visual hierarchies, plus it covers transitions and design systems to refine the user experience. If you're an intermediate mobile developer eager to design apps that look as good as they function, this book offers a clear pathway without overwhelming jargon.
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Conclusion
These three books together cover a spectrum from foundational component design to the specifics of frontend collaboration and mobile UI/UX. If you're a developer aiming to bridge design and code, Salvatore Agostino Romeo’s book offers a clear path. For those focused on mastering scalable design systems and efficient workflows, Eugene Fedorenko’s guide provides essential strategies. Mobile developers ready to step into design will find a friendly introduction with the raywenderlich Tutorial Team’s book.
For rapid skill application, combining insights from "Designing in Figma" with "App Design Apprentice" can accelerate your workflow and design intuition. Meanwhile, developers eager to improve cross-team communication should prioritize "Design, UX, and Mockups for Frontend Developers."
Once you've absorbed these expert insights, create a personalized Figma book to bridge the gap between general principles and your specific situation. Tailored guidance can help you avoid wasted effort and focus on what moves your projects forward.
Frequently Asked Questions
I'm overwhelmed by choice – which book should I start with?
Start with the book that fits your role best. If you’re a frontend developer, begin with "Design, UX, and Mockups for Frontend Developers." Designers ready to deepen component skills should pick "Designing in Figma," while mobile developers new to design will benefit from "App Design Apprentice."
Are these books too advanced for someone new to Figma?
"App Design Apprentice" is tailored for beginners, especially non-designers. "Designing in Figma" and Salvatore Agostino Romeo’s book suit those with some familiarity but offer clear explanations to level up your skills.
What's the best order to read these books?
Begin with foundational concepts in "App Design Apprentice," then explore design system techniques in "Designing in Figma." Finally, "Design, UX, and Mockups for Frontend Developers" helps solidify how design meets code for practical application.
Do I really need to read all of these, or can I just pick one?
Each book targets different needs. While you can choose one based on your goals, combining them provides a fuller picture—from UI basics to complex design workflows and frontend collaboration.
Which book gives the most actionable advice I can use right away?
"Designing in Figma" offers practical tips on reusable components, styles, and automation that you can apply immediately to your projects to save time and improve consistency.
Can personalized books really complement these expert guides?
Yes, personalized books build on expert insights by tailoring content to your background and goals. They help focus on what matters most for you. Consider creating a personalized Figma book to get targeted strategies without extra fluff.
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