Amber Osborne
Chief Marketing Officer @DogheadSims - #VR Meeting and Education Software #rumii, Former CMO of A.I. @Meshfire, @Forbes #2 Social CMO, ❤ @PolarMethod
Book Recommendations:
Recommended by Amber Osborne
“@pwatsonwailes Fantastic! Thank you for the recs and looking forward to your book for sure.” (from X)
by Anette Dieng, Ingela Persson·You?
by Anette Dieng, Ingela Persson·You?
Be kind to yourself and the environment with this book of tasty and simple vegetable-based recipes to prepare at home. If you’re not a fan of eating your greens and struggling to hit your five a day, this collection of recipes will transform you into a veggie believer. With more than 800 concise, uncomplicated ways to make your meals more green-focused, you’ll be swapping out boiled carrots for broccoli roasted with garlic, chili, cashew nuts, and soy sauce quicker than you can say kale. With chapters focusing on single vegetables, Eat Your Greens! helps you get to know the raw materials, explaining when they’re in season, how best to store them, and what ingredients they work well with. And given the simplicity of the instructions, even the most kitchen-phobic will be converted.
Recommended by Amber Osborne
“Great new book on #VR coming out soon! https://t.co/kcc3SNYjXa” (from X)
by Blake J. Harris·You?
A USA Today bestseller The dramatic, larger-than-life true story behind the founding of Oculus, its quest for virtual reality, and its founder's contentious battle for political freedom against Facebook, from the bestselling author of Console Wars (now a CBS All Access film). In The History of the Future, Harris once again deep-dives into a tech drama for the ages to expertly tell the larger-than-life true story of Oculus, the virtual reality company founded in 2012 that—less than two years later—would catch the attention of Mark Zuckerberg and wind up being bought by Facebook for over $2 billion dollars. This incredible underdog story begins with inventor Palmer Luckey, then just a nineteen-year-old dreamer, living alone in a camper trailer in Long Beach, California. At the time, virtual reality—long-hailed as the ultimate technology—was so costly and experimental that it was unattainable outside of a few research labs and military training facilities. But with the founding of Oculus, and the belief that his tantalizing vision of the future could one day be more than science fiction, Luckey put everything he had into creating a device that would allow gamers like him to step into virtual worlds and, in doing so, hopefully kickstart a VR revolution. With the help of an industry legend, a serial entrepreneur, and a slew of colorful characters—including those behind gaming sensations like Doom, Words with Friends, and Guitar Hero—Luckey’s scrappy startup would finally deliver the dream of immersive and affordable virtual reality to consumers, leading geeks and gamers to be excited in a way that they hadn’t been in years, and tech firms and investors scrambling to get in on the action before it was too late. Over the course of three years (and with unprecedented access from Oculus and Facebook), Harris conducted hundreds of interviews with key players in the VR revolution—including Luckey, his partners, and their cult of dreamers—to weave together a rich, cinematic narrative that captures the breakthroughs, breakdowns, and human drama of trying to change the world. The result is a supremely accessible, entertaining look at the birth of a new multi-billion-dollar industry; one full of heroes, villains, and twists at every corner. Take, for instance, Harris’ own discovery while writing this story. When he started this endeavor, he had no idea that this tale would somehow involve Donald Trump, billion-dollar lawsuits, illegal practices, and end with Luckey—eventually ousted from Facebook—as one of the most polarizing figures in Silicon Valley.