Tim Schafer

Studio Head, Double Fine Productions

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Book Recommendations:

Recommended by Tim Schafer

By focusing on the creative experience and the joy of making things collaboratively as a team, Lemarchand shows his readers how to survive in the game industry and come out with your creativity and inspiration intact! (from Amazon)

A Playful Production Process: For Game Designers (and Everyone) book cover

by Richard Lemarchand, Amy Hennig·You?

How to achieve a happier and healthier game design process by connecting the creative aspects of game design with techniques for effective project management. This book teaches game designers, aspiring game developers, and game design students how to take a digital game project from start to finish—from conceptualizing and designing to building, playtesting, and iterating—while avoiding the uncontrolled overwork known among developers as “crunch.” Written by a legendary game designer, A Playful Production Process outlines a process that connects the creative aspects of game design with proven techniques for effective project management. The book outlines four project phases—ideation, preproduction, full production, and post-production—that give designers and developers the milestones they need to advance from the first glimmerings of an idea to a finished game.